

Call RemoveAll on FilterCollection->GetSourceFilters updated in PreExit instead of global dtor when many objects / modules have been shut down. Bug Fix: Fixed SegFault in source filtering and notification manager when closing QAGame Clear RegionalLists at pre-exit instead of during global dtor when many objects / modules have been freed.Bug Fix: Updated README.md for Linux build.Bug Fix: Implemented GetWindowUnderCursor for Unix Platform.New: Lld linker is now supported with Clang v9 and above.New: Added the No Relative Mouse Mode command-line option to support remote VNC.New: Building with a -gbd-index with Clang v9 or above now cuts symbol loading time by more than half (45 seconds to 17 seconds).Bug Fix: Resolved an issue with Linux with the SegFault in source filtering and notification manager when closing QAGame Clear Regional Lists at the pre-exit instead of during the global dtor.UnrealBuildTool - Bug Fix: Fixed retry in Linux when linking batch files.Core - New: Removed unnecessary target dependencies for ShaderCompileWorker on Linux.Automation - Bug Fix: Fixed Linux packaging failure resulting from Lumin key being copied locally into Gauntlet.We've rounded up the other Linux specific fixes for you here: YouTube videos require cookies, you must accept their cookies to view.
